

VfSU will convert this to a blend of the coloured bitmap and a grey diffuse colour- nothing like the desaturated SU material. An extreme example is when you create a material in SU from an coloured bitmap, but reduce the saturation to zero. Whereas SU will display a pretty decent HLS adjusted version of the original diffuse map ( most of the time) VRay just creates this dumb 50/50 mix which results in a washed-out diffuse map and often very weird colouring.


IMO the VfSU "blend" method of interpreting SU's H,L,S adjusted materials is more or less useless. Re: How Vray renders a material that had its colour changed on Sketchup
