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Mortal kombat shaolin monks ps2 fatalities
Mortal kombat shaolin monks ps2 fatalities







mortal kombat shaolin monks ps2 fatalities mortal kombat shaolin monks ps2 fatalities mortal kombat shaolin monks ps2 fatalities

Considering their prior track record with beat-em-ups, no one really expected much from Shaolin Monks when it was first released, but it turned out to be a surprisingly fine effort. MK did truly suffer through the dark ages throughout the zeroes, but there was one fairly bright spot right in the middle of it with Shaolin Monks, Midway’s third attempt at an MK action game. After Special Forces, the series was starting to lose touch with its original spirit by introducing lame characters and terrible plotlines that revolved around said characters, particularly Deception‘s dreadful quest mode starring some Shaw Brothers reject calling himself the hero. Not even MK4 was as bad as these two Shokan-sized mistakes, but admittedly it wasn’t much better, either. Special Forces turned out even worse, churning out a horribly bland product that nobody would guess had anything to do with Mortal Kombat just by glancing at it. Mythologies had an interesting premise, but it was ultimately hampered by unfair difficulty complemented by too many pitfalls mixed with one of the worst control schemes in game history. Mortal Kombat‘s previous attempts to break out of its conventional one-on-one fighting roots have been… if there’s a more condescending way to say “subpar,” that’d be the best adjective.









Mortal kombat shaolin monks ps2 fatalities